Gurtlekep
A skittish cutthroat never stays within arm's reach, striking once and vanishing before flinging a parting blade over his shoulder.
A skittish cutthroat who never lingers within arm's reach—Gurtlekep stabs, bolts, and flings a blade over his shoulder as he goes.
In play
Knife 'n Run [Single Action] Requirements Gurtlekep is adjacent to at least one enemy and holds a dagger in a hand; Effect Gurtlekep Strides up to his Speed plus 5 feet and then attempts a ranged Strike with his held dagger. He must end this movement in a space that isn't adjacent to any enemy.
Sneak Attack Gurtlekep deals an additional 1d6 precision damage to flat-footed creatures.
Level 2
Perception +7 · Senses darkvision · Languages Draconic · Skills Acrobatics +8, Crafting +6, Stealth +10, Thievery +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +2 | +4 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +10 | +8 | +5 |
HP 30
Speed 25 feet
Actions
- Melee Shortsword [Single Action] +10 (Agile, Finesse), Damage 1d6+3 slashing
- Ranged Dagger [Single Action] +10 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4+3