Gunwitch
A gunwitch fuses occult power with firearms, dodging an incoming attack and vanishing in a leap before the smoke clears.
As wielders of both occult power and firearms, gunwitches pride themselves in using both unconventional weapons and obscure magic. To change their patron (The Spinner of Threads), swap out nudge fate and sure strike.
In play
Acrobatic Dodge [Reaction] Trigger An attacker the gunwitch can observe targets them with an attack; Effect The gunwitch gains a +2 circumstance bonus to AC against the triggering attack, and after the attack the gunwitch Leaps.
Level 7
Perception +13 · Languages Common · Skills Acrobatics +17, Crafting +15, Intimidation +15, Occultism +17, Patron Lore +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +4 | +1 | +4 | +2 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +12 | +15 | +15 |
HP 90
Speed 25 feet
Actions
- Melee Musket staff [Single Action] +15 (Finesse, Magical, two-hand d6), Damage 1d4+6 bludgeoning plus 1d6 force
- Melee Fist [Single Action] +15 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+6 bludgeoning
- Ranged Musket staff [Single Action] +18 (range 70 ft, Concussive, fatal d10, Magical, reload 1), Damage 1d6+6 piercing plus 1d6 force
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