Gunsmith
Even though every gunslinger learns the basics of maintaining and repairing firearms as a part of their training, few would question the expertise of a master…
- AC
- 16
- HP
- 16
- Perc
- +6
- Fort
- +5
- Ref
- +8
- Will
- +6
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +2
- WIS
- +3
- CHA
- +0
- fist +8 1d4+1 bludgeoning
- dueling pistol +8 1d6+2 piercing 60 ft
- AC
- 16
- HP
- 16
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +2
- WIS
- +3
- CHA
- +0
Even though every gunslinger learns the basics of maintaining and repairing firearms as a part of their training, few would question the expertise of a master gunsmith regarding the weapons by which they live and die. Although professional gunsmiths are rarely found outside of settlements where firearms are common, such as Alkenstar or Dongun Hold, true masters of this specialized craft tend to quickly build reputations for themselves that extend well beyond the borders of whatever region they call home.
AC 16
Fort +5
Ref +8
Will +6
HP 16
Speed 25 feet
Melee
[Single Action]
fist +8 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+1 bludgeoning