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Gunmarshal

AC 18

uncommonHumanoid
Lvl 2HumanoidUncommon
AC
18
HP
30
Perc
+10
Fort
+10
Ref
+10
Will
+4
STR
+3
DEX
+4
CON
+2
INT
+0
WIS
+0
CHA
+1
Speed25 ft
Actions
  • flintlock musket +11 1d6+4 piercing
  • shortsword +11 1d6+4 piercing
AC
18
HP
30
STR
+3
DEX
+4
CON
+2
INT
+0
WIS
+0
CHA
+1

AC 18

Fort +10

Ref +10

Will +4

HP 30

Speed 25 feet

Ranged

[Single Action]

flintlock musket +11,

Damage 1d6+4 piercing

Melee

[Single Action]

shortsword +11,

Damage 1d6+4 piercing

Firearms Critical Specialization When the gunmarshal makes a critical hit with a firearm, the target must succeed at a DC 18 Fortitude save or be stunned 1.

Lawbringer [Single Action] he gunmarshal marks a foe for judgment, granting the gunmarshal a +10-foot circumstance bonus to Speed when moving toward that creature.