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Sorted A-ZNPCs
Gulzash
AC 20
uniqueHumanoidXulgath
Lvl 4HumanoidUniqueXulgath
- AC
- 20
- HP
- 72
- Perc
- +10
- Fort
- +11
- Ref
- +10
- Will
- +13
- STR
- +4
- DEX
- +2
- CON
- +1
- INT
- +0
- WIS
- +2
- CHA
- +2
Speed30 ft
Actions
- battle lute +14 1d4+6 bludgeoning
- jaws +13 1d6+6 piercing
- claw +13 1d4+6 slashing
- dagger +13 1d4+6 piercing
- dagger +11 1d4+6 piercing
- AC
- 20
- HP
- 72
- STR
- +4
- DEX
- +2
- CON
- +1
- INT
- +0
- WIS
- +2
- CHA
- +2
AC 20
Fort +11
Ref +10
Will +13
HP 72
Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 20 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Stench Suppression [Free Action] Gulzash can suppress or resume his stench as a free action.
Speed 30 feet
Melee
[Single Action]
battle lute +14 (Shove, two-hand d8),
Damage 1d4+6 bludgeoning