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Gulzash

A xulgath brawler swings a battle lute while a foul stench rolls off him in waves, sickening and slowing anyone who dares close the distance.

uniqueHumanoidXulgath

Gulzash is a xulgath who fights with a battle lute slung across his back, wreathed in a reek so foul that closing within reach of him is its own kind of punishment.

Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 20 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.

Stench Suppression [Free Action] Gulzash can suppress or resume his stench as a free action.

Level 4

Perception +10 · Senses darkvision · Languages Common, Draconic, Undercommon · Skills Athletics +12, Intimidation +10, Performance +12, Stealth +10

STRDEXCONINTWISCHA
+4+2+1+0+2+2
ACFortRefWill
20+11+10+13

HP 72

Speed 30 feet

Actions

  • Melee Battle lute [Single Action] +14 (Shove, two-hand d8), Damage 1d4+6 bludgeoning
  • Melee Jaws [Single Action] +13, Damage 1d6+6 piercing
  • Melee Claw [Single Action] +13 (Agile), Damage 1d4+6 slashing
  • Melee Dagger [Single Action] +13 (Agile, versatile S), Damage 1d4+6 piercing
  • Ranged Dagger [Single Action] +11 (Agile, thrown 10 feet, versatile S), Damage 1d4+6 piercing