Gulzash
A xulgath brawler swings a battle lute while a foul stench rolls off him in waves, sickening and slowing anyone who dares close the distance.
Gulzash is a xulgath who fights with a battle lute slung across his back, wreathed in a reek so foul that closing within reach of him is its own kind of punishment.
Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 20 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Stench Suppression [Free Action] Gulzash can suppress or resume his stench as a free action.
Level 4
Perception +10 · Senses darkvision · Languages Common, Draconic, Undercommon · Skills Athletics +12, Intimidation +10, Performance +12, Stealth +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +1 | +0 | +2 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +11 | +10 | +13 |
HP 72
Speed 30 feet
Actions
- Melee Battle lute [Single Action] +14 (Shove, two-hand d8), Damage 1d4+6 bludgeoning
- Melee Jaws [Single Action] +13, Damage 1d6+6 piercing
- Melee Claw [Single Action] +13 (Agile), Damage 1d4+6 slashing
- Melee Dagger [Single Action] +13 (Agile, versatile S), Damage 1d4+6 piercing
- Ranged Dagger [Single Action] +11 (Agile, thrown 10 feet, versatile S), Damage 1d4+6 piercing