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Goblin Commando

The theoretical leaders of goblin raids are called goblin commandos. In practice, goblin commandos rarely continue to lead their comrades once a battle has…

commonGoblinHumanoid
Lvl 1GoblinHumanoid
AC
17
HP
18
Perc
+5
Fort
+7
Ref
+8
Will
+5
STR
+3
DEX
+3
CON
+2
INT
-1
WIS
+0
CHA
+2
Speed25 ft
Actions
  • horsechopper +8 1d8+3 slashing reach 10 ft
  • shortbow +8 1d6 piercing 60 ft
AC
17
HP
18
STR
+3
DEX
+3
CON
+2
INT
-1
WIS
+0
CHA
+2

The theoretical leaders of goblin raids are called goblin commandos. In practice, goblin commandos rarely continue to lead their comrades once a battle has begun.

AC 17

Fort +7

Ref +8

Will +5

HP 18

Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to the goblin; Effect The goblin Steps.

Speed 25 feet

Melee

[Single Action]

horsechopper +8 (reach 10 feet, Trip, versatile P),

Damage 1d8+3 slashing

Ranged

[Single Action]

shortbow +8 (deadly d10, range increment 60 feet, reload 0),

Damage 1d6 piercing