Showing0entries
Sorted A-Z
NPCs

Gamekeeper

A land-chosen guardian knows every beast in their territory and rallies the wild's fury the instant one of their animals is slain nearby.

commonHumanHumanoid

Gamekeepers know every beast that walks, slithers, flies, or swims in their territory and where to find them; try to keep up with the pack if you think you can. The land has chosen these people as guardians, giving them mysterious powers while in their territory.

In play

Sic 'Em! [Reaction] (auditory, emotion, mental) Trigger An animal within 60 feet of the gamekeeper is killed; Effect The gamekeeper stokes the ire of the wild.

Level 6

Perception +14 · Languages Common · Skills Athletics +13, Diplomacy +11, Hunting Lore +11, Intimidation +13, Nature +15, Survival +15

STRDEXCONINTWISCHA
+3+4+2+0+2+1
ACFortRefWill
23+17+13+12

HP 95

Speed 25 feet

Actions

  • Melee Club [Single Action] +15, Damage 1d6+9 bludgeoning
  • Melee Fist [Single Action] +15 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+9 bludgeoning
  • Ranged Arbalest [Single Action] +17 (range 110 ft, backstabber 1, Magical, reload 1), Damage 1d10+6 piercing