Fisher
A fisher's line and spear are just as deadly on the docks as on the water, snagging a foe with a hook that won't let them retreat.
More than just hobbyists, fishers catch fish and other seafood with the intention of selling most of or all of their catch. The same line and spear that bring in a day's haul make a fisher dangerous on the docks, snagging a foe and reeling them in close.
In play
Fishhooked While it has persistent bleed damage from the fisher's fishing line Strike, a creature has a fishhook embedded in it. The creature can't move farther away from the fisher (though it can move laterally).
Level 0
Perception +6 · Senses (8 to spot fish) · Languages Common · Skills Athletics +7, Fishing Lore +8, Nature +4, Sailing Lore +6, Survival +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +2 | +1 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +7 | +6 | +4 |
HP 15
Speed 25 feet
Actions
- Melee Spear [Single Action] +7, Damage 1d6+3 piercing
- Melee Fist [Single Action] +7 (Agile, Nonlethal, Unarmed), Damage 1d4+3 bludgeoning
- Ranged Fishing line [Single Action] +6 (range 20 ft)
- Ranged Spear [Single Action] +6 (thrown 20 feet), Damage 1d6+3 piercing