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Executioner

Executioners carry out sentences from cruel tyrants and legitimate rulers alike. Most remain numb to the necessity of their duty, but some evil executioners…

commonHumanHumanoid
Lvl 6HumanHumanoid
AC
23
HP
105
Perc
+12
Fort
+15
Ref
+12
Will
+14
STR
+5
DEX
+2
CON
+3
INT
-1
WIS
+2
CHA
+2
Speed25 ft
Actions
  • greataxe +16 1d12+9 slashing
  • fist +15 1d4+9 bludgeoning
AC
23
HP
105
STR
+5
DEX
+2
CON
+3
INT
-1
WIS
+2
CHA
+2

Executioners carry out sentences from cruel tyrants and legitimate rulers alike. Most remain numb to the necessity of their duty, but some evil executioners grow to love the power of having someone else's life in their hands.

AC 23

Fort +15

Ref +12

Will +14

HP 105

Speed 25 feet

Melee

[Single Action]

greataxe +16 (Magical, Sweep),

Damage 1d12+9 slashing

Melee

[Single Action]

fist +15 (Agile, Nonlethal, Unarmed),

Damage 1d4+9 bludgeoning

Behead [Three Actions] Requirements The executioner is adjacent to a dying creature or a creature specifically prepared for a killing blow; Effect The executioner Strikes the creature with their greataxe.