Evora Yarket
An immovable orc brawler refuses to fall even at death's door once a day, and punishes anyone who tries to slip past her guard.
A formidable orc brawler, Evora Yarket plants herself in the thick of a fight and refuses to budge, weathering blows that would drop a lesser warrior and punishing anyone who tries to slip past her.
In play
On a successful Fortitude save, Evora's save is a critical success instead.
Orc Ferocity [Reaction] Frequency once per day; Trigger Evora would be reduced to 0 Hit Points but not immediately killed; Effect Evora avoids being knocked out and remains at 1 Hit Point, and her wounded condition increases by 1.
Stand Still [Reaction] Trigger A creature within Evora's reach uses a move action or leaves a square during a move action it's using; Effect Evora makes a melee Strike against the triggering creature. If this attack is a critical hit and the trigger was a move action, she disrupts that action.
Level 7
Perception +14 · Senses low-light vision · Languages Common, Hallit · Skills Athletics +19, Acrobatics +11, Intimidation +10, Nature +13, Performance +10, Survival +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +0 | +3 | +1 | +2 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +16 | +11 | +13 |
HP 115
Speed 35 feet
Actions
- Melee Falling stone unarmed attack [Single Action] +18 (Forceful, Nonlethal, Unarmed), Damage 2d8+6 bludgeoning