Equestrian Constable
A mounted lawkeeper trips anyone who tries to slip past or flee within reach, turning a fleeing foe's own movement against them.
Equestrian constables patrol for criminals on horseback in wealthy areas or serve as reeves to enforce court orders. Some patrol major roads far from the protection of the city guard.
Opportune Maneuver [Reaction] Trigger A creature within 10 feet uses an action with the move trait or leaves a space within the constable's reach during its move action; Effect The constable attempts to Trip the triggering creature. On a success, the triggering action is disrupted.
Level 4
Perception +11 · Languages Common · Skills Athletics +12, Nature +10, Settlement Lore +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | +0 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +14 | +8 | +10 |
HP 60
Speed 25 feet
Actions
- Melee Guisarme [Single Action] +14 (reach 10 ft, Trip), Damage 1d8+8 slashing plus
- Melee Fist [Single Action] +14 (Agile, Nonlethal, Unarmed), Damage 1d4+8 bludgeoning
- Ranged Crossbow [Single Action] +11 (range 120 ft, reload 1), Damage 1d8+4 piercing
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