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Envoy

An envoy represents a foreign court's interests, and however long they've made themselves at home, their true loyalty is never forgotten.

commonHumanHumanoid

Envoys are guests of a given court, representing the interests of another court or organization. Some envoys stay in one place so long they're practically considered locals, though those with whom they parley are swiftly reminded where their loyalty lies.

Diplomatic Immunity [Single Action] (Auditory, Concentrate, Emotion, Linguistic, Mental) The envoy invokes their diplomatic status.

Level 0

Perception +7 · Senses (13 to Sense Motive) · Languages Common; plus two additional languages · Skills Deception +13, Diplomacy +15, Intimidation +7, Society +15

STRDEXCONINTWISCHA
+0+1+0+4+3+3
ACFortRefWill
13+2+3+11

HP 12

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +5 (Agile, Finesse, versatile S), Damage 1d4+2 piercing
  • Melee Fist [Single Action] +5 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+2 bludgeoning
  • Ranged Dagger [Single Action] +5 (Agile, thrown 10 feet, versatile S), Damage 1d4+2 piercing