Showing0entries
Sorted A-Z
NPCs

Envoy

Envoys are guests of a given court, representing the interests of another court or organization.

commonHumanHumanoid
Lvl 0HumanHumanoid
AC
13
HP
12
Perc
+7
Fort
+2
Ref
+3
Will
+11
STR
+0
DEX
+1
CON
+0
INT
+4
WIS
+3
CHA
+3
Speed25 ft
Actions
  • dagger +5 1d4+2 piercing
  • fist +5 1d4+2 bludgeoning
  • dagger +5 1d4+2 piercing
AC
13
HP
12
STR
+0
DEX
+1
CON
+0
INT
+4
WIS
+3
CHA
+3

Envoys are guests of a given court, representing the interests of another court or organization. Some envoys stay in one place so long they're practically considered locals, though those with whom they parley are swiftly reminded where their loyalty lies.

AC 13

Fort +2

Ref +3

Will +11

HP 12

Speed 25 feet

Melee

[Single Action]

dagger +5 (Agile, Finesse, versatile S),

Damage 1d4+2 piercing

Melee

[Single Action]

fist +5 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+2 bludgeoning

Ranged

[Single Action]

dagger +5 (Agile, thrown 10 feet, versatile S),

Damage 1d4+2 piercing

Diplomatic Immunity [Single Action] (Auditory, Concentrate, Emotion, Linguistic, Mental) The envoy invokes their diplomatic status.