Elven Court Guard
An elven noble's sworn bodyguard can swap places with an endangered ally in an instant, taking the blow meant for them instead.
In the tangled web of lineages, rivalries, and shifting alliances that is an elven noble court, aristocratic families employ bodyguards loyal to them alone.
In play
Interposition [Reaction] Trigger An ally within 15 feet of the guard would take damage; Effect The guard Strides. This movement does not trigger reactions, and the guard must end the Stride in a space adjacent to the ally. The guard then switches places with the ally, taking all damage and associated effects instead of the ally.
Level 13
Perception +24 · Senses plus vigilance · Languages Common, Elven, Fey; plus one regional language · Skills Acrobatics +26, Athletics +23, Intimidation +24, Heraldry Lore +21, Society +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +5 | +2 | +2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +20 | +27 | +23 |
HP 225
Speed 30 feet
Actions
- Melee Elven curve blade [Single Action] +27 (Finesse, Forceful, Magical), Damage 2d8+12 slashing
- Melee Fist [Single Action] +26 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+12 bludgeoning
- Ranged Composite longbow [Single Action] +27 (deadly d10, Magical, Propulsive, volley 30 feet), Damage 2d8+10 piercing