Dynamo
An augmentation engineer has replaced their own limbs with untested clockwork prototypes chasing bodily perfection.
The intricate clockwork prostheses known as sterling dynamos have become increasingly common in recent years, particularly in havens of technological progress like Dongun Hold and the city of Absalom, but a few specialized engineers have elevated their dedication to research and development of such devices to an entirely new level. These individuals seek to achieve bodily perfection through augmentation, replacing their own limbs with advanced and sometimes untested prototypes that grant them a wide variety of abilities.
Level 8
Perception +16 · Languages Common · Skills Acrobatics +17, Athletics +18, Crafting +17, Engineering Lore +17, Medicine +16, Thievery +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +3 | +2 | +3 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +14 | +17 | +14 |
HP 145
Speed 20 feet
Actions
- Melee Modular prosthesis [Single Action] +20, Damage 2d8+12
- Ranged Dragon mouth pistol [Single Action] +18 (range 20 ft, Concussive, reload 1, scatter 5 feet), Damage 1d6+6 piercing
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