/
Showing0entries
Sorted A-ZNPCs
Dulac
AC 28
uniqueCaligniHumanoid
Lvl 9CaligniHumanoidUnique
- AC
- 28
- HP
- 155
- Perc
- +18
- Fort
- +15
- Ref
- +18
- Will
- +20
- STR
- +4
- DEX
- +3
- CON
- +0
- INT
- +1
- WIS
- +3
- CHA
- +5
Speed25 ft
Actions
- war flail +21 2d10+8 bludgeoning
- AC
- 28
- HP
- 155
- STR
- +4
- DEX
- +3
- CON
- +0
- INT
- +1
- WIS
- +3
- CHA
- +5
AC 28
Fort +15
Ref +18
Will +20
HP 155
Death Shadows (cold, darkness) When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a 20-foot burst take 8d8 cold damage (DC 28 basic Reflex save). Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died.
Opportune Step [Reaction] Trigger A dazzled or blinded creature, or a creature with light blindness, ends its move adjacent to Dulac; Effect Dulac Steps.
Warding Shove [Reaction] Trigger An ally within Dulac's reach is targeted with a ranged or melee attack by an attacker she can see; Effect The ally gains a +2 circumstance bonus to AC against the triggering attack, and the ally can Step after the attack.
Speed 25 feet