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Duergar Slave Lord

AC 35

rareDuergarDwarfHumanoid
Lvl 13DuergarDwarfHumanoidRare
AC
35
HP
240
Perc
+26
Fort
+21
Ref
+28
Will
+23
STR
+4
DEX
+8
CON
+3
INT
+2
WIS
+5
CHA
+3
Speed25 ft
Actions
  • hatchet +28 2d6+10 slashing
  • composite longbow +29 2d8+8 piercing 100 ft
AC
35
HP
240
STR
+4
DEX
+8
CON
+3
INT
+2
WIS
+5
CHA
+3

AC 35

Fort +21

Ref +28

Will +23

+2 status to all saves vs. magic

HP 240

Improved Evasion When a duergar slave lord rolls a success on a Reflex save, they get a critical success instead. When they roll a critical failure on a Reflex save, they get a failure instead. Finally, when they fail a Reflex save against a damaging effect, they take half damage.

Speed 25 feet

Melee

[Single Action]

hatchet +28 (Agile, Finesse, Magical, versatile S),

Damage 2d6+10 slashing

Ranged

[Single Action]

composite longbow +29 (deadly 1d10, Magical, Propulsive, range increment 100 feet, reload 0, volley 30 feet),

Damage 2d8+8 piercing

Occult Innate Spells DC 33

  • 2nd

Enlarge (self only), Invisibility (self only)