Duergar Slave Lord
A duergar taskmaster drives captives before him with hatchet and bow, his contempt for surface sun matched only by his cruelty.
A grim taskmaster of the deep duergar, the slave lord drives captives before him and answers any threat with hatchet, bow, and a cold contempt for the surface sun.
In play
Improved Evasion When a duergar slave lord rolls a success on a Reflex save, they get a critical success instead. When they roll a critical failure on a Reflex save, they get a failure instead. Finally, when they fail a Reflex save against a damaging effect, they take half damage.
Occult Innate Spells DC 33
- 2nd Enlarge (self only), Invisibility (self only)
Level 13
Perception +26 · Senses darkvision · Languages Common, Dwarven, Undercommon · Skills Acrobatics +25, Athletics +23, Intimidation +22, Society +21, Stealth +27, Survival +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +8 | +3 | +2 | +5 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +21 | +28 | +23 |
HP 240
Speed 25 feet
Actions
- Melee Hatchet [Single Action] +28 (Agile, Finesse, Magical, versatile S), Damage 2d6+10 slashing
- Ranged Composite longbow [Single Action] +29 (range 100 ft, deadly 1d10, Magical, Propulsive, reload 0, volley 30 feet), Damage 2d8+8 piercing
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