Druid Initiate
A neophyte druid learns basic techniques and spellcasting soon after being initiated into their druidic order.
- AC
- 15
- HP
- 18
- Perc
- +7
- Fort
- +5
- Ref
- +4
- Will
- +9
- STR
- +2
- DEX
- +1
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +0
- staff +7 1d4+2 bludgeoning
- fist +7 1d4+2 bludgeoning
- sling +6 1d6+1 bludgeoning 50 ft
- AC
- 15
- HP
- 18
- STR
- +2
- DEX
- +1
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +0
A neophyte druid learns basic techniques and spellcasting soon after being initiated into their druidic order. The druid initiate has already learned much from their mentors—elders among the order—but hasn't had a chance to develop their own identity.
AC 15
Fort +5
Ref +4
Will +9
HP 18
Speed 25 feet
Melee
[Single Action]
staff +7 (two-hand d8),
Damage 1d4+2 bludgeoning
Melee
[Single Action]
fist +7 (Agile, Nonlethal, Unarmed),
Damage 1d4+2 bludgeoning
Ranged
[Single Action]
sling +6 (Propulsive, range increment 50 feet, reload 1),
Damage 1d6+1 bludgeoning
Spells Primal Spellcasting DC 17
- Cantrips (1st)
Detect Magic, Ignition, Know the Way, Light, Tangle Vine
- 1st
Heal, Thunderstrike