Drill Sergeant
Maintaining discipline is of the utmost importance when conducting a military campaign.
- AC
- 25
- HP
- 120
- Perc
- +16
- Fort
- +14
- Ref
- +15
- Will
- +20
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +4
- longsword +21 2d8+12 slashing
- fist +20 1d4+12 bludgeoning
- javelin +19 1d6+12 piercing
- AC
- 25
- HP
- 120
- STR
- +4
- DEX
- +3
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +4
Maintaining discipline is of the utmost importance when conducting a military campaign. Often elevated from veteran soldiers, drill sergeants are responsible for training common troops, ensuring they can follow orders and fight well in the thick of battle.
AC 25
Fort +14
Ref +15
Will +20
HP 120
Commanding Aura (aura, emotion, mental, visual) 60 feet. An ally that starts its turn in the aura gains 8 temporary Hit Points. These last until the start of the creature's next turn.
You Don't Have My Permission to Die! [Reaction] (auditory, emotion, fear, linguistic, mental) Trigger An allied creature within 30 feet would be reduced to 0 Hit Points; Effect With a stern rebuke, the drill sergeant berates the target for their failure.