Diver
Divers can often make large amounts of money by diving for treasures and selling them at a markup to tourists and antiquities dealers.
- AC
- 17
- HP
- 50
- Perc
- +9
- Fort
- +9
- Ref
- +12
- Will
- +6
- STR
- +3
- DEX
- +3
- CON
- +2
- INT
- +0
- WIS
- +2
- CHA
- +0
- trident +12 1d8+5 piercing
- fist +12 1d4+5 bludgeoning
- trident +12 1d8+5 piercing
- AC
- 17
- HP
- 50
- STR
- +3
- DEX
- +3
- CON
- +2
- INT
- +0
- WIS
- +2
- CHA
- +0
Divers can often make large amounts of money by diving for treasures and selling them at a markup to tourists and antiquities dealers.
AC 17
Fort +9
Ref +12
Will +6
HP 50
Underwater Awareness [Reaction] Trigger An enemy Strikes the diver while they're underwater; Effect The diver senses the movement of their enemy in the water and jerks back in time. They gain a +2 circumstance bonus to their AC against the triggering attack.
Speed 25 feet, swim 30 feet
Melee
[Single Action]
trident +12,
Damage 1d8+5 piercing
Melee
[Single Action]
fist +12 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+5 bludgeoning
Ranged
[Single Action]
trident +12 (thrown 20 feet),
Damage 1d8+5 piercing