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Sorted A-ZNPCs
Deluded Mob
Pulled astray by lies, bribes, and propaganda, these desperate people are convinced to fight on their behalf of utter villains.
commonHumanHumanoidTroop
Lvl 4HumanHumanoidTroop
- AC
- 19
- HP
- 75
- Perc
- +7
- Fort
- +12
- Ref
- +9
- Will
- +7
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +0
- WIS
- -1
- CHA
- +1
Speed25 ft
- AC
- 19
- HP
- 75
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +0
- WIS
- -1
- CHA
- +1
Pulled astray by lies, bribes, and propaganda, these desperate people are convinced to fight on their behalf of utter villains. Conspiracists, propagandists, masterminds, despots, and more take advantage of these mobs.
AC 19
Fort +12
Ref +9
Will +7
victim complex
HP 75
(4 segments)
Victim Complex As they lose members, the deluded mob takes the opposition against them as proof that they're right, bolstering their resolve. The deluded mob gains a +2 circumstance bonus to Will saves at 50 or fewer Hit Points, or a +4 circumstance bonus at 25 HP or fewer.
Speed 25 feet; troop movement