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Copper Hand Illusionist
An illusionist misdirects a fight with shifting images, then slips a dagger into whoever loses track of where she truly stands.
commonHumanHumanoid
A member of the Copper Hand, this mage weaves illusions to misdirect and bewilder, then slips a dagger into whoever can no longer tell where she truly stands.
Arcane Prepared Spells DC 23, attack +15
- Cantrips (3rd) Daze, Detect Magic, Electric Arc, Ghost Sound, Shield
- 1st Color Spray, Illusory Disguise, Illusory Object, Spider Sting
- 2nd Dispel Magic, Invisibility, Mirror Image, Telekinetic Maneuver
- 3rd Haste, Hypnotic Pattern, Vampiric Touch
Sneak Attack The Copper Hand illusionist deals 2d6 additional precision damage to flat-footed creatures.
Level 5
Perception +15 · Languages Common, Vudrani · Skills Acrobatics +13, Arcana +13, Deception +9, Stealth +13, Thievery +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +1 | +4 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +8 | +13 | +12 |
HP 70
Speed 25 feet
Actions
- Melee Dagger [Single Action] +13 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4+5 piercing