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NPCs

Conspiracist

A conspiracist spreads misinformation with little threat alone, but their deluded followers might answer the call when they cry for help.

commonHumanHumanoid

Conspiracists misinform and falsify facts to further their own causes. Though they pose little physical threat, conspiracists can have more powerful allies, such as a deluded mob that respond to the conspiracist's signal.

Evoke Pity [Reaction] (auditory, concentrate, emotion, linguistic, mental) Trigger An enemy reduces the conspiracist to below half their maximum HP; Effect The conspiracist begs their assailants to “see reason” and let them live. The conspiracist attempts a single Performance check against the Will DCs of all enemies in a 30-foot emanation.

Level 0

Perception +8 · Languages Common · Skills Conspiracy Lore +11, Deception +10, Occultism -1, Performance +10, Society +11

STRDEXCONINTWISCHA
+0+2+0+3+0+4
ACFortRefWill
14+4+6+10

HP 15

Speed 25 feet

Actions

  • Melee Fist [Single Action] +4 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 bludgeoning