Conspiracist
Conspiracists misinform and falsify facts to further their own causes. Though they pose little physical threat, conspiracists can have more powerful allies,…
- AC
- 14
- HP
- 15
- Perc
- +8
- Fort
- +4
- Ref
- +6
- Will
- +10
- STR
- +0
- DEX
- +2
- CON
- +0
- INT
- +3
- WIS
- +0
- CHA
- +4
- fist +4 1d4 bludgeoning
- AC
- 14
- HP
- 15
- STR
- +0
- DEX
- +2
- CON
- +0
- INT
- +3
- WIS
- +0
- CHA
- +4
Conspiracists misinform and falsify facts to further their own causes. Though they pose little physical threat, conspiracists can have more powerful allies, such as a deluded mob that respond to the conspiracist's signal.
AC 14
Fort +4
Ref +6
Will +10
HP 15
Evoke Pity [Reaction] (auditory, concentrate, emotion, linguistic, mental) Trigger An enemy reduces the conspiracist to below half their maximum HP; Effect The conspiracist begs their assailants to “see reason” and let them live. The conspiracist attempts a single Performance check against the Will DCs of all enemies in a 30-foot emanation.