Chronicler
Exploration means very little if no account of the expedition exists. Members of adventuring bands cherish chroniclers who record tales of their deeds.
- AC
- 18
- HP
- 45
- Perc
- +12
- Fort
- +8
- Ref
- +9
- Will
- +10
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +3
- WIS
- +4
- CHA
- +0
- dagger +8 1d4+5 piercing
- staff +8 1d4+5 bludgeoning
- fist +8 1d4+5 bludgeoning
- crossbow +7 1d8+3 piercing 120 ft
- dagger +8 1d4+5 piercing
- AC
- 18
- HP
- 45
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +3
- WIS
- +4
- CHA
- +0
Exploration means very little if no account of the expedition exists. Members of adventuring bands cherish chroniclers who record tales of their deeds.
AC 18
Fort +8
Ref +9
Will +10
HP 45
Live to Tell the Tale [Reaction] Frequency once per day; Trigger The chronicler would gain the dying condition; Effect The chronicler instead falls unconscious for 1d4 hours or until they regain 1 Hit Point.
Speed 25 feet
Melee
[Single Action]
dagger +8 (Agile, versatile S),
Damage 1d4+5 piercing
Melee
[Single Action]
staff +8 (two-hand d8),
Damage 1d4+5 bludgeoning
Melee
[Single Action]
fist +8 (Agile, Nonlethal, Unarmed),
Damage 1d4+5 bludgeoning