Chea
A beastkin warrior seeks travelers to trade fighting techniques, and just as readily challenges anyone she mistakes for a rival Pathfinder.
- Chea seeks out the heroes in hopes of learning a new fighting technique to give her a further edge in combat. She's willing to share an aspect of her training in return.
- As the heroes leave a dungeon, some ruins, or another adventuring site, Chea makes her presence known. She challenges the heroes to a fight, believing them to be Pathfinders.
- A whisper on the wind guides the heroes to Chea. The monk notes that she's received a message from her god about the whereabouts of a gem that holds another elemental lord. Chea believes it is her fate, and the heroes', to rescue the trapped god.
Recall Knowledge - Beast (Arcana, Nature): DC 36
Recall Knowledge - Humanoid (Society): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31
Unique N Medium Beast Beastkin Humanoid
Level 9
Perception +18 · Languages Common, Vudrani · Skills Acrobatics +20, Athletics +18, Occultism +13, Religion +16, Stealth +18, Warfare Lore +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +3 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +18 | +21 | +15 |
HP 155
Speed 40 feet
Actions
- Melee Fist [Single Action] +19 (Agile, Finesse, Magical, Nonlethal, Unarmed), Damage 2d6+11 bludgeoning
- Melee Jaws [Single Action] +19 (Agile, Finesse, Magical, Unarmed), Damage 2d4+11 piercing
- Ranged Wind crash [Single Action] +19 (range 30 ft, Agile, Nonlethal, Propulsive, Unarmed), Damage 2d6+11 bludgeoning
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