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Charlatan
A smooth-talking swindler backs pretense and misdirection with real occult tricks—disguise, charm, and a vanishing act when marks catch on.
commonHumanHumanoid
Charlatans use pretense and misdirection to swindle money and other valuables from the credulous and confused.
In play
Occult Spontaneous Spells DC 20, attack +12
- Cantrips (2nd) Daze, Figment, Message, Prestidigitation, Telekinetic Hand
- 1st Disguise Magic, Illusory Disguise, Ventriloquism (3 slots)
- 2nd Charm, Illusory Disguise, Invisibility (2 slots)
Level 3
Perception +6 · Languages Common · Skills Acrobatics +8, Deception +11, Diplomacy +9, Occultism +7, Performance +11, Society +7, Stealth +8, Thievery +8, Underworld Lore +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +3 | +0 | +2 | +1 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +5 | +8 | +10 |
HP 40
Speed 25 feet
Actions
- Melee Shortsword [Single Action] +10 (Agile, Finesse, versatile S), Damage 1d6+2 piercing
- Melee Whip [Single Action] +10 (Disarm, Finesse, Nonlethal, Reach, Trip), Damage 1d4+2 slashing
- Melee Fist [Single Action] +10 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+2 bludgeoning