Captain Salah
A shield-bearing centaur captain closes the gap at a gallop, trading blows from behind raised cover before trampling anyone who won't clear the charge.
A mounted warrior who fights with shield and spear from horse-fast hooves, Captain Salah trades blows behind a raised shield and tramples anyone foolish enough to stand in the charge.
In play
Shield Block [Reaction] With her shield raised, Captain Salah's AC is 22.
Trample [Three Actions] Medium or smaller, hoof, DC 18.
Level 3
Perception +9 · Senses darkvision · Languages Common, Elven, Fey · Skills Athletics +11, Diplomacy +6, Intimidation +6, Nature +7, Survival +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +1 | +0 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +8 | +9 | +9 |
HP 40
Speed 40 feet
Actions
- Melee Hoof [Single Action] +9 (Agile), Damage 1d10+4 bludgeoning
- Melee Longsword [Single Action] +11 (versatile P), Damage 1d8+4 slashing
- Melee Spear [Single Action] +11, Damage 1d6+4 piercing
- Melee Spear [Single Action] +9 (thrown 20 feet), Damage 1d6+4 piercing
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