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Captain Salah

A shield-bearing centaur captain closes the gap at a gallop, trading blows from behind raised cover before trampling anyone who won't clear the charge.

uniqueBeastCentaurHumanoid

A mounted warrior who fights with shield and spear from horse-fast hooves, Captain Salah trades blows behind a raised shield and tramples anyone foolish enough to stand in the charge.

In play

Shield Block [Reaction] With her shield raised, Captain Salah's AC is 22.

Trample [Three Actions] Medium or smaller, hoof, DC 18.

Level 3

Perception +9 · Senses darkvision · Languages Common, Elven, Fey · Skills Athletics +11, Diplomacy +6, Intimidation +6, Nature +7, Survival +7

STRDEXCONINTWISCHA
+4+2+1+0+2+1
ACFortRefWill
20+8+9+9

HP 40

Speed 40 feet

Actions

  • Melee Hoof [Single Action] +9 (Agile), Damage 1d10+4 bludgeoning
  • Melee Longsword [Single Action] +11 (versatile P), Damage 1d8+4 slashing
  • Melee Spear [Single Action] +11, Damage 1d6+4 piercing
  • Melee Spear [Single Action] +9 (thrown 20 feet), Damage 1d6+4 piercing