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Calmont
AC 20
uniqueHalflingHumanoid
Lvl 3HalflingHumanoidUnique
- AC
- 20
- HP
- 35
- Perc
- +6
- Fort
- +6
- Ref
- +11
- Will
- +6
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- -1
- CHA
- +2
Speed25 ft
Actions
- dagger +9 1d4+4 piercing
- shortbow +9 1d6 piercing 60 ft
- dagger +9 1d4+4 piercing
- AC
- 20
- HP
- 35
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- -1
- CHA
- +2
AC 20
Fort +6
Ref +11
Will +6
HP 35
Deny Advantage Calmont isn't flat-footed to hidden, undetected, or flanking creatures of level 3 or lower.
Nimble Dodge [Reaction] Requirements You are not encumbered. Trigger A creature targets you with an attack and you can see the attacker. Effect You deftly dodge out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.
Speed 25 feet
Melee
[Single Action]
dagger +9 (Agile, Finesse, versatile S),
Damage 1d4+4 piercing
Ranged
[Single Action]
shortbow +9 (deadly 1d10, range increment 60 feet, reload 0),
Damage 1d6 piercing
Ranged
[Single Action]
dagger +9 (Agile, thrown 10 feet, versatile S),
Damage 1d4+4 piercing