Burning Mammoth Commando
A hardened tribal commando dodges danger with uncanny ease and surges into action the instant an ally drops a foe, hatchet in hand.
A hardened warrior of the Burning Mammoth tribe, this commando fights with hatchet and alchemist's fire, growing only deadlier as comrades fall around them.
In play
Evasion When the commando rolls a success on a Reflex save, they get a critical success instead.
Spurred by Death [Reaction] Trigger An ally within 30 feet reduces a creature to 0 HP; Effect The commando Interacts to draw a weapon, Steps, Strides, or uses Hunt Prey.
Level 7
Perception +15 · Languages Hallit · Skills Acrobatics +15, Athletics +15, Stealth +17, Survival +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +2 | +1 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +17 | +15 | +13 |
HP 120
Speed 25 feet
Actions
- Melee Hatchet [Single Action] +18 (Agile, Magical, Reach, Sweep), Damage 2d6+8 slashing
- Ranged Alchemist's fire [Single Action] +18 (range 30 ft, Splash), Damage 2d8 fire damage
- Ranged Hatchet [Single Action] +18 (Agile, Magical, Sweep, thrown 10 feet), Damage 2d6+8 slashing
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.