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NPCs

Burglar

A professional break-in artist reads traps like open books and refuses to be caught flat-footed by lesser ambushers or hidden threats.

commonHumanHumanoid

These criminals specialize in breaking and entering, gaining access to secure buildings and bypassing security measures undetected.

Against traps the burglar's defenses sharpen: AC 22 and a +1 circumstance bonus to all saves.

Deny Advantage The burglar isn't off-guard to creatures of 4th level or lower that are hidden, undetected, flanking, or using surprise attack.

Nimble Dodge [Reaction] Trigger The burglar is targeted with a melee or ranged attack by an attacker it can see; Effect The burglar gains a +2 circumstance bonus to AC against the triggering attack.

Level 4

Perception +10 · Senses (11 to find traps) · Languages Common · Skills Acrobatics +10, Athletics +8, Deception +7, Society +7, Stealth +12, Thievery +12, Underworld Lore +7

STRDEXCONINTWISCHA
+2+4+1+1+2+1
ACFortRefWill
21+7+12+10

HP 60

Speed 30 feet

Actions

  • Melee Shortsword [Single Action] +14 (Agile, Finesse, versatile S), Damage 1d6+5 piercing
  • Melee Fist [Single Action] +14 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+5 bludgeoning
  • Ranged Composite shortbow [Single Action] +14 (range 60 ft, deadly d10, Propulsive, reload 0), Damage 1d6+4 piercing