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Sorted A-ZNPCs
Brakknap
AC 20
uniqueGoblinHumanoid
Lvl 4GoblinHumanoidUnique
- AC
- 20
- HP
- 55
- Perc
- +11
- Fort
- +8
- Ref
- +11
- Will
- +14
- STR
- +0
- DEX
- +3
- CON
- +1
- INT
- +1
- WIS
- +2
- CHA
- +5
Speed25 ft
Actions
- light mace +12 1d4+4 bludgeoning
- hand crossbow +12 1d6+4 piercing 60 ft
- AC
- 20
- HP
- 55
- STR
- +0
- DEX
- +3
- CON
- +1
- INT
- +1
- WIS
- +2
- CHA
- +5
AC 20
Fort +8
Ref +11
Will +14
HP 55
Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to Brakknap; Effect Brakknap Steps.
Speed 25 feet
Melee
[Single Action]
light mace +12 (Agile, finesse, shove),
Damage 1d4+4 bludgeoning
Ranged
[Single Action]
hand crossbow +12 (range increment 60 feet),
Damage 1d6+4 piercing
Divine Spontaneous Spells DC 21
- Cantrips (2nd)
Daze, Guidance, Shield, Stabilize, Vitality Lash
- 1st
Heal, Ill Omen, Protection, Spirit Link (4 slots)
- 2nd
Augury, Ghostly Carrier, Noise Blast, Share Life (4 slots)
Evoke Fault [Single Action] (Concentrate, divine) The spirits of his ancestors tell Brakknap of a weakness of a foe within 30 feet.