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Bodyguard

A hired bodyguard keeps a patron safe through intimidation and martial skill, striking back hard at anyone who dares attack their charge.

commonHumanHumanoid

Hired to protect someone famous or powerful, bodyguards use intimidation, quick wits, and martial skill to keep their charges safe. Such mercenaries might be auxiliaries to a noble's personal guards, but with special directives to safeguard their patrons.

Bodyguard's Reprisal [Reaction] Trigger A creature attacks the subject of bodyguard's defense; Effect The bodyguard makes a Strike against the triggering creature.

Level 1

Perception +8 · Languages Common · Skills Athletics +7, Intimidation +6, Society +2

STRDEXCONINTWISCHA
+4+2+3-1+1+0
ACFortRefWill
16+8+7+4

HP 25

Speed 25 feet

Actions

  • Melee Greatclub [Single Action] +7 (Backswing, Shove), Damage 1d10+4 bludgeoning
  • Melee Sap [Single Action] +7 (Agile, Nonlethal), Damage 1d6+4 bludgeoning
  • Melee Fist [Single Action] +7 (Agile, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning
  • Melee Sling [Single Action] +5 (range 50 ft, Propulsive, reload 1), Damage 1d6+2 bludgeoning

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