Blade Mercenary
Falls barely faze this veteran, who shrugs off a fear effect into a critical success and switches between melee and ranged combat without missing a beat.
A hardened sword-for-hire who has stood in too many shield walls to flinch at one more, equally at home cutting down a foe up close or picking them off at a hundred feet.
In play
Bravery When the mercenary rolls a successful Will save against a fear effect, they get a critical success instead. When the mercenary gains the frightened condition, reduce its value by 1.
Attack of Opportunity [Reaction]
Shield Block [Reaction]
Cat Fall The mercenary treats falls as 25 feet shorter.
Power Attack [Two Actions] The mercenary makes a melee Strike.
Level 9
Perception +15 · Languages Common · Skills Acrobatics +17, Athletics +20, Intimidation +16, Stealth +17, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +2 | +4 | +0 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +19 | +15 | +17 |
HP 165
Speed 25 feet
Actions
- Melee Longsword [Single Action] +19 (Magical, versatile P), Damage 2d8+9 slashing
- Ranged Longbow [Single Action] +18 (range 100 ft, deadly d10, Magical, Propulsive, reload 0, volley 30 feet), Damage 2d8+9 piercing
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