Black Belt
Many martial arts schools use colored belts to differentiate skill levels. Above all is the black belt, an advanced practitioner who can counter any attack.
- AC
- 32
- HP
- 220
- Perc
- +25
- Fort
- +23
- Ref
- +23
- Will
- +20
- STR
- +5
- DEX
- +4
- CON
- +3
- INT
- +1
- WIS
- +3
- CHA
- +0
- bo staff +25 2d8+9 bludgeoning
- fist +25 2d8+9 bludgeoning
- AC
- 32
- HP
- 220
- STR
- +5
- DEX
- +4
- CON
- +3
- INT
- +1
- WIS
- +3
- CHA
- +0
Many martial arts schools use colored belts to differentiate skill levels. Above all is the black belt, an advanced practitioner who can counter any attack.
AC 32
Fort +23
Ref +23
Will +20
HP 220
Blocking Counterattack [Reaction] Trigger A creature within the black belt's reach targets them with a melee attack Effect The black belt blocks, gaining a +2 circumstance bonus to their AC against the triggering attack. If the attack misses, the black belt retaliates with a Strike. This Strike doesn't count toward the black belt's multiple attack penalty, and the multiple attack penalty doesn't apply to this Strike.
Speed 40 feet
Melee
[Single Action]
bo staff +25 (Magical, Parry, Reach, Trip),
Damage 2d8+9 bludgeoning