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Sorted A-ZNPCs
Bitter Truth Bandit
AC 22
rareHumanHumanoid
Lvl 6HumanHumanoidRare
- AC
- 22
- HP
- 95
- Perc
- +12
- Fort
- +15
- Ref
- +16
- Will
- +10
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- +0
- WIS
- +0
- CHA
- +2
Speed30 ft
Actions
- hatchet +16 1d6+6 slashing
- composite shortbow +16 1d6+8 piercing 60 ft
- hatchet +16 1d6+6 slashing
- AC
- 22
- HP
- 95
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- +0
- WIS
- +0
- CHA
- +2
AC 22
Fort +15
Ref +16
Will +10
HP 95
Speed 30 feet, mobility
Melee
[Single Action]
hatchet +16 (Agile, Sweep),
Damage 1d6+6 slashing
Ranged
[Single Action]
composite shortbow +16 (deadly d10, range increment 60 feet),
Damage 1d6+8 piercing plus muscle striker
Ranged
[Single Action]
hatchet +16 (Agile, Sweep, thrown 10 feet),
Damage 1d6+6 slashing
Experienced Ambusher Striking from concealment doesn't cause the bandit to become observed.
Muscle Striker A target damaged by the bandit's shortbow Strike must succeed at a DC 22 Fortitude save or be slowed 1 until the end of the bandit's next turn.
Sneak Attack A bandit deals an additional 2d6 precision damage to flat-footed creatures.