Bill-Band
A rowdy halfling troop turns competitive sport into a tangle of tripped feet, thriving on chaos and camaraderie in equal measure.
Boisterous collectives of thrill-seeking halflings join in bill-bands to engage in spirited competitions and lively sports. They foster a sense of camaraderie among their members while leaving a trail of chaos in their wake.
The bill-band has a +3 status bonus to Intimidation checks, occupies 4 segments, and uses overwhelming scrum and troop movement.
Down to Our Level [Two Actions] Frequency once per round; Effect The bill-band deliberately gets under the feet of their opponents, proving they are greater than the sum of their parts. The bill-band attempts to Trip all creatures in or adjacent to their space.
Level 5
Perception +10 · Senses keen eyes · Languages Common, Halfling · Skills Acrobatics +12, Athletics +13, Intimidation +13, Sports Lore +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +4 | +0 | -1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +13 | +12 | +8 |
HP 90 · Weaknesses area damage 5, splash damage 5
Speed 25 feet; overwhelming scrum, troop movement