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Big Boss Goblin

A goblin gang leader rules through bluster, violence, and blame-shifting, happy to send another goblin to test a bad idea first.

commonGoblinHumanoid

Big boss goblins order members of their band around and deal with any longshanks they come across—sometimes via violence or diplomacy, and sometimes by ordering another goblin to deal with them (in ways that the big boss goblin approves of if they work or claims were awful ideas they never would have tried if they don't).

These goblin leaders often insist on impressive titles or sobriquets like “The Exceedingly Incendiary,” “Snake Singer,” or “Most Gluttonest,” though these can often be exaggerated by several degrees for dramatic effect or even change at the big boss goblin's whim (often to one-up a rival).

Level 6

Perception +16 · Senses darkvision · Languages Common, Goblin · Skills Athletics +15, Diplomacy +13, Intimidation +15, Stealth +11

STRDEXCONINTWISCHA
+3+1+3+1+1+3
ACFortRefWill
22+17+11+14

HP 100

Speed 25 feet

Actions

  • Melee Horsechopper [Single Action] +17 (reach 10 ft, Magical, Trip, versatile P), Damage 1d8+5 slashing
  • Melee Jaws [Single Action] +15 (Finesse, Unarmed), Damage 1d6+5 piercing
  • Ranged Shortbow [Single Action] +14 (range 60 ft, deadly 1d10, reload 0), Damage 1d6+2 piercing No