Barrister
Barristers may serve as criminal prosecutors or legal advocates, defending the rights of those accused of crimes or named as defendants in civil cases.
- AC
- 13
- HP
- 8
- Perc
- +6
- Fort
- +3
- Ref
- +3
- Will
- +12
- STR
- +0
- DEX
- +1
- CON
- +1
- INT
- +3
- WIS
- +2
- CHA
- +4
- fist +4 1d4 bludgeoning
- AC
- 13
- HP
- 8
- STR
- +0
- DEX
- +1
- CON
- +1
- INT
- +3
- WIS
- +2
- CHA
- +4
Barristers may serve as criminal prosecutors or legal advocates, defending the rights of those accused of crimes or named as defendants in civil cases.
AC 13
Fort +3
Ref +3
Will +12
HP 8
Speed 25 feet
Melee
[Single Action]
fist +4 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4 bludgeoning
Cite Precedent [Single Action] (Auditory, Linguistic) The barrister uses existing case law to undermine their opposition. If they succeed at a DC 20 Legal Lore check, they impose a –2 circumstance penalty on the next Diplomacy check an opponent attempts in a legal argument. Any further attempts to Cite Precedent fail until a new topic with different precedents is being argued.