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Sorted A-ZNPCs
Barkeep
AC 14
commonHumanHumanoid
Lvl 1HumanHumanoid
- AC
- 14
- HP
- 25
- Perc
- +6
- Fort
- +7
- Ref
- +3
- Will
- +6
- STR
- +3
- DEX
- +0
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +3
Speed25 ft
Actions
- sap +6 1d6+3 bludgeoning
- fist +6 1d4+3 bludgeoning
- pewter mug +3 1d4+3 bludgeoning
- AC
- 14
- HP
- 25
- STR
- +3
- DEX
- +0
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +3
AC 14
Fort +7
Ref +3
Will +6
HP 25
Speed 25 feet
Melee
[Single Action]
sap +6 (Agile, Nonlethal),
Damage 1d6+3 bludgeoning
Melee
[Single Action]
fist +6 (Agile, Nonlethal),
Damage 1d4+3 bludgeoning
Ranged
[Single Action]
pewter mug +3 (thrown 10 feet),
Damage 1d4+3 bludgeoning
Bar Brawler The barkeep has been in enough bar fights to know how to throw a few punches. When fighting in their bar and making a nonlethal attack, the barkeep gains a +1 circumstance bonus to attack rolls and deals an additional 1d4 damage.
Barkeep's Advice [Three Actions] (Auditory, Fortune, Linguistic, Mental) Frequency once per day; Effect The barkeep gives some pertinent advice to a single creature other than themself.