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Barkeep

AC 14

commonHumanHumanoid
Lvl 1HumanHumanoid
AC
14
HP
25
Perc
+6
Fort
+7
Ref
+3
Will
+6
STR
+3
DEX
+0
CON
+2
INT
+0
WIS
+1
CHA
+3
Speed25 ft
Actions
  • sap +6 1d6+3 bludgeoning
  • fist +6 1d4+3 bludgeoning
  • pewter mug +3 1d4+3 bludgeoning
AC
14
HP
25
STR
+3
DEX
+0
CON
+2
INT
+0
WIS
+1
CHA
+3

AC 14

Fort +7

Ref +3

Will +6

HP 25

Speed 25 feet

Melee

[Single Action]

sap +6 (Agile, Nonlethal),

Damage 1d6+3 bludgeoning

Melee

[Single Action]

fist +6 (Agile, Nonlethal),

Damage 1d4+3 bludgeoning

Ranged

[Single Action]

pewter mug +3 (thrown 10 feet),

Damage 1d4+3 bludgeoning

Bar Brawler The barkeep has been in enough bar fights to know how to throw a few punches. When fighting in their bar and making a nonlethal attack, the barkeep gains a +1 circumstance bonus to attack rolls and deals an additional 1d4 damage.

Barkeep's Advice [Three Actions] (Auditory, Fortune, Linguistic, Mental) Frequency once per day; Effect The barkeep gives some pertinent advice to a single creature other than themself.