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Bandit Gang

A coordinated cutthroat gang chops down every foe within reach in a single brutal volley of axes, often trailing a leader close behind.

commonHumanHumanoidTroop

Cutthroat crews of criminals form gangs to take out larger scores and intimidate their victims. Bandit gangs are often accompanied by a gang leader.

In play

The gang moves at Speed 25 feet with forest passage and troop movement.

Chop 'em Down! [Single Action to Three Actions] Frequency once per round; Effect The bandits make a coordinated attack with their axes against each enemy in a 5-foot emanation with a DC 22 basic Reflex save. The damage depends on the number of actions.

  • [Single Action] 1d6+3 slashing damage
  • [Two Actions] 2d6+9 slashing damage
  • [Three Actions] 3d6+9 slashing damage

Level 7

Perception +15 · Languages Common · Skills Athletics +16, Deception +14, Intimidation +16, Stealth +17, Survival +11, Thievery +16

STRDEXCONINTWISCHA
+3+5+2+1+2+3
ACFortRefWill
24+15+16+13

HP 120 · Weaknesses area damage 8, splash damage 8

Speed 25 feet; forest passage, troop movement