Bandit Gang
A coordinated cutthroat gang chops down every foe within reach in a single brutal volley of axes, often trailing a leader close behind.
Cutthroat crews of criminals form gangs to take out larger scores and intimidate their victims. Bandit gangs are often accompanied by a gang leader.
In play
The gang moves at Speed 25 feet with forest passage and troop movement.
Chop 'em Down! [Single Action to Three Actions] Frequency once per round; Effect The bandits make a coordinated attack with their axes against each enemy in a 5-foot emanation with a DC 22 basic Reflex save. The damage depends on the number of actions.
- [Single Action] 1d6+3 slashing damage
- [Two Actions] 2d6+9 slashing damage
- [Three Actions] 3d6+9 slashing damage
Level 7
Perception +15 · Languages Common · Skills Athletics +16, Deception +14, Intimidation +16, Stealth +17, Survival +11, Thievery +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +5 | +2 | +1 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +15 | +16 | +13 |
HP 120 · Weaknesses area damage 8, splash damage 8
Speed 25 feet; forest passage, troop movement