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Sorted A-ZNPCs
Azarketi Crab Catcher
AC 16
commonAmphibiousAzarketiHumanoid
Lvl 0AmphibiousAzarketiHumanoid
- AC
- 16
- HP
- 15
- Perc
- +6
- Fort
- +6
- Ref
- +9
- Will
- +3
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +1
Speed25 ft, swim 25 ft
Actions
- dagger +7 1d4+2 piercing
- dagger +7 1d4+2 piercing
- AC
- 16
- HP
- 15
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- +0
- WIS
- +1
- CHA
- +1
AC 16
Fort +6
Ref +9
Will +3
HP 15
Hydration Azarketi must regularly submerge themselves in water to rehydrate their water-acclimated skin. After the first 24 hours outside of water, they gain a –1 status penalty to Fortitude saves as their skin cracks and their gills become painful. After 48 hours, they struggle to breathe air and begin to suffocate until returned to water.
Swim Away [Reaction] Requirement The azarketi crab catcher is swimming; Trigger The azarketi crab catcher is targeted with an attack and can see the attacker; Effect The azarketi crab catcher gains a +2 circumstance bonus to AC against the triggering attack.