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Assassin

Assassins commit murder, either for pay or due to their belief in a cause, such as a religion or a political movement.

commonHumanHumanoid
Lvl 8HumanHumanoid
AC
26
HP
130
Perc
+16
Fort
+12
Ref
+19
Will
+14
STR
+3
DEX
+5
CON
+2
INT
+2
WIS
+2
CHA
+0
Speed25 ft
Actions
  • rapier +20 1d6+9 piercing
  • fist +19 1d4+9 bludgeoning
  • composite shortbow +20 2d6+7 piercing 60 ft
AC
26
HP
130
STR
+3
DEX
+5
CON
+2
INT
+2
WIS
+2
CHA
+0

Assassins commit murder, either for pay or due to their belief in a cause, such as a religion or a political movement. Many are members of assassins' guilds: organizations that accept contracts to kill in return for money, favors, or both.

AC 26

Fort +12

Ref +19

Will +14

HP 130

Deny Advantage The assassin isn't off-guard to creatures of 8th level or lower that are hidden, undetected, flanking, or using surprise attack.

Nimble Dodge [Reaction] Trigger The assassin is targeted with a melee or ranged attack by an attacker it can see; Effect The assassin gains a +2 circumstance bonus to AC against the triggering attack.

Speed 25 feet, swift sneak