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Arms Dealer

A seedy weapons broker can supply deadly hardware for the right price, and stays unshaken by threats as long as a gun is in hand.

commonHumanHumanoid

A seedy arms dealer has access to all kinds of deadly weapons and can quickly provide them to clients in need… for the right price, of course.

You Call That a Gun? The arms dealer seems unaffected by your attempts to threaten them. The arms dealer gains a +2 circumstance bonus to their Will DC against Intimidation checks while they're holding a firearm.

Level 2

Perception +9 · Senses (11 to Sense Motive) · Languages Common · Skills Crafting +7, Deception +7, Diplomacy +7, Firearm Lore +14, Intimidation +9, Society +9, Underworld Lore +9

STRDEXCONINTWISCHA
+0+3+0+1+3+3
ACFortRefWill
17+6+7+9

HP 28

Speed 25 feet

Actions

  • Melee Sword cane [Single Action] +9 (Agile, Concealable, Finesse), Damage 1d6+2 piercing
  • Melee Fist [Single Action] +9 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+2 bludgeoning
  • Ranged Flintlock musket [Single Action] +11 (range 70 ft, Concussive, fatal d10, reload 1), Damage 1d6+3 piercing
  • Ranged Hand cannon [Single Action] +11 (modular B, or S; range increment 30 feet; reload 1), Damage 1d6+3 modular

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