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Arms Dealer
A seedy weapons broker can supply deadly hardware for the right price, and stays unshaken by threats as long as a gun is in hand.
commonHumanHumanoid
A seedy arms dealer has access to all kinds of deadly weapons and can quickly provide them to clients in need… for the right price, of course.
You Call That a Gun? The arms dealer seems unaffected by your attempts to threaten them. The arms dealer gains a +2 circumstance bonus to their Will DC against Intimidation checks while they're holding a firearm.
Level 2
Perception +9 · Senses (11 to Sense Motive) · Languages Common · Skills Crafting +7, Deception +7, Diplomacy +7, Firearm Lore +14, Intimidation +9, Society +9, Underworld Lore +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +3 | +0 | +1 | +3 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +6 | +7 | +9 |
HP 28
Speed 25 feet
Actions
- Melee Sword cane [Single Action] +9 (Agile, Concealable, Finesse), Damage 1d6+2 piercing
- Melee Fist [Single Action] +9 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+2 bludgeoning
- Ranged Flintlock musket [Single Action] +11 (range 70 ft, Concussive, fatal d10, reload 1), Damage 1d6+3 piercing
- Ranged Hand cannon [Single Action] +11 (modular B, or S; range increment 30 feet; reload 1), Damage 1d6+3 modular