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Apothecary

The apothecary skillfully combines materials into unguents and medicines using crushed herbs, curative minerals, and potent extracts.

commonHumanHumanoid
Lvl -1HumanHumanoid
AC
14
HP
8
Perc
+5
Fort
+8
Ref
+3
Will
+5
STR
+0
DEX
+1
CON
+1
INT
+3
WIS
+3
CHA
+1
Speed25 ft
Actions
  • stone pestle +4 1d6 bludgeoning
  • fist +5 1d4 bludgeoning
  • acid flask +5 1d6 persistent acid 20 ft
AC
14
HP
8
STR
+0
DEX
+1
CON
+1
INT
+3
WIS
+3
CHA
+1

The apothecary skillfully combines materials into unguents and medicines using crushed herbs, curative minerals, and potent extracts.

AC 14

Fort +8

Ref +3

Will +5

+1 circumstance to all saves vs. poisons

HP 8

Speed 25 feet

Melee

[Single Action]

stone pestle +4,

Damage 1d6 bludgeoning

Melee

[Single Action]

fist +5 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4 bludgeoning

Ranged

[Single Action]

acid flask +5 (range increment 20 feet, Splash),

Damage 1 acid plus 1d6 persistent acid and 1 splash acid