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Apothecary
The apothecary skillfully combines materials into unguents and medicines using crushed herbs, curative minerals, and potent extracts.
commonHumanHumanoid
Lvl -1HumanHumanoid
- AC
- 14
- HP
- 8
- Perc
- +5
- Fort
- +8
- Ref
- +3
- Will
- +5
- STR
- +0
- DEX
- +1
- CON
- +1
- INT
- +3
- WIS
- +3
- CHA
- +1
Speed25 ft
Actions
- stone pestle +4 1d6 bludgeoning
- fist +5 1d4 bludgeoning
- acid flask +5 1d6 persistent acid 20 ft
- AC
- 14
- HP
- 8
- STR
- +0
- DEX
- +1
- CON
- +1
- INT
- +3
- WIS
- +3
- CHA
- +1
The apothecary skillfully combines materials into unguents and medicines using crushed herbs, curative minerals, and potent extracts.
AC 14
Fort +8
Ref +3
Will +5
+1 circumstance to all saves vs. poisons
HP 8
Speed 25 feet
Melee
[Single Action]
stone pestle +4,
Damage 1d6 bludgeoning
Melee
[Single Action]
fist +5 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4 bludgeoning
Ranged
[Single Action]
acid flask +5 (range increment 20 feet, Splash),
Damage 1 acid plus 1d6 persistent acid and 1 splash acid