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Ambrost Mugland

A critical miss against this gunslinger is an invitation — he turns the opening into a free shot that leaves the offender exposed to everything that follows.

uniqueHalflingHumanoid

Ambrost Mugland is a duelist who treats every fight as a lesson in other people's mistakes. Cool, sneering, and quick on the trigger, he punishes a fumbled blow with a bullet before the offender can recover.

In play

Deny Advantage Mugland isn't flat-footed to creatures of 8th level or lower that are hidden, undetected, flanking, or using Surprise Attack.

Evasion When Mugland rolls a success on a Reflex save, he gets a critical success instead.

Exploit Blunder [Reaction] Trigger A creature within 30 feet rolls a critical failure to Strike Mugland; Effect With a sneer, Mugland takes advantage of the opening. He makes a ranged dueling pistol or cane pistol Strike against the triggering creature. The creature is flat-footed to Mugland's attacks (including this one) until the beginning of its next turn.

Level 8

Perception +14 · Languages Common, Halfling, Osiriani · Skills Acrobatics +16, Alkenstar Lore +16, Athletics +14, Deception +18, Intimidation +18, Society +18, Stealth +18, Thievery +18, Underworld Lore +16

STRDEXCONINTWISCHA
+1+4+3+2+0+4
ACFortRefWill
26+15+19+17

HP 140

Speed 25 feet

Actions

  • Melee Cane pistol [Single Action] +15 (Critical Fusion, thrown 10 feet), Damage 1d6+4 bludgeoning
  • Ranged Dueling pistol [Single Action] +19 (range 60 ft, Concealable, Concussive, fatal d10, Magical, reload 1), Damage 2d6+6 piercing
  • Ranged Cane pistol [Single Action] +18 (range 30 ft, Combination, Concussive, fatal d8, reload 1), Damage 1d4+6 piercing