Alyce Quinley
A duelist puts her rapier between an ally and anyone reaching to grab them, striking hardest the instant a comrade is seized.
Alyce Quinley fights like a duelist with a cause, putting her rapier between her allies and any hand that reaches to bind them. She is at her most dangerous the moment a comrade is grabbed.
In play
Liberating Strike [Reaction] Requirements Alyce is wielding a melee weapon; Trigger A creature within Alyce's reach attempts to apply the grabbed, immobilized, or restrained condition to an ally; Effect Alyce makes a melee Strike against the triggering creature. If the attack is a hit, the triggering ally can immediately use a reaction to Escape. If the attack is a critical hit, any grabbed, immobilized, or restrained conditions imposed by the triggering action are negated.
Reactive Strike [Reaction]
Level 6
Perception +17 · Languages Common, Elven, Fey · Skills Andoran Lore +16, Athletics +14, Forest Lore +12, Medicine +11, Nature +12, Stealth +15, Survival +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | +1 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +15 | +11 | +14 |
HP 95
Speed 30 feet
Actions
- Melee Rapier [Single Action] +17 (deadly 1d8, Disarm, Magical), Damage 2d6+6 piercing
- Ranged Crossbow [Single Action] +16 (range 120 ft, reload 1), Damage 1d8+8 piercing