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NPCs

Advisor

Trusted counselors of the court, advisors whisper words of guidance into the ears of those in power.

commonHumanHumanoid
Lvl 5HumanHumanoid
AC
21
HP
60
Perc
+14
Fort
+8
Ref
+11
Will
+14
STR
+0
DEX
+2
CON
-1
INT
+3
WIS
+3
CHA
+5
Speed25 ft
Actions
  • whip +11 1d4+4 slashing reach 10 ft
  • fist +11 1d4+4 bludgeoning
  • dagger +11 1d4+4 piercing
AC
21
HP
60
STR
+0
DEX
+2
CON
-1
INT
+3
WIS
+3
CHA
+5

Trusted counselors of the court, advisors whisper words of guidance into the ears of those in power. Many nobles lean so heavily on their advisor's counsel that they make few decisions without them and insist on their attendance at all meetings and public events.

AC 21

Fort +8

Ref +11

Will +14

HP 60

Speed 25 feet

Melee

[Single Action]

whip +11 (Disarm, Finesse, Nonlethal, reach 10 feet, Trip),

Damage 1d4+4 slashing

Melee

[Single Action]

fist +11 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+4 bludgeoning

Ranged

[Single Action]

dagger +11 (Agile, thrown 10 feet, versatile S),

Damage 1d4+4 piercing