Acrobat
A tumbling acrobat vaults past a guard's reach entirely, burying a dagger somewhere the target never saw the strike coming from.
Acrobats perform feats of agility, balance, and strength, tumbling past a guard's reach to bury a dagger where it isn't expected.
Cat Fall The acrobat treats all falls as 25 feet shorter.
Nimble Dodge [Reaction] Trigger The acrobat is targeted with a melee or ranged attack by an attacker they can see; Effect The acrobat gains a +2 circumstance bonus to AC against the triggering attack.
Sneak Attack The acrobat deals an extra 1d6 precision damage to off-guard creatures.
Level 2
Perception +6 · Languages Common · Skills Acrobatics +15, Athletics +8, Circus Lore +5, Deception +5, Performance +9, Stealth +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +2 | +1 | +0 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +8 | +11 | +4 |
HP 30
Speed 30 feet
Actions
- Melee Dagger [Single Action] +10 (Agile, Finesse, versatile S), Damage 1d4+4 piercing
- Melee Foot [Single Action] +10 (Agile, Finesse, Nonlethal), Damage 1d4+4 bludgeoning
- Ranged Dagger [Single Action] +10 (Agile, thrown 10 feet, versatile S), Damage 1d4+4 piercing