Abberton Ruffian
A hired knife stalking Abberton's alleys and taprooms sizes up a crowd for the easiest mark before flashing steel with a sneer.
A hired knife who haunts the back alleys and taprooms of Abberton, quick to flash steel and quicker to flash a sneer. The ruffian opens a brawl by reading the room and picking the easiest mark.
Opening Threat [Single Action] Requirement The ruffian hasn't acted yet on their turn; Effect The ruffian uses an Interact action to draw their dagger, then uses Demoralize.
Level -1
Perception +4 · Languages Common · Skills Athletics +5, Deception +3, Gambling Lore +1, Intimidation +3, Thievery +3
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +1 | +2 | -1 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 13 | +5 | +5 | +2 |
HP 8
Speed 25 feet
Actions
- Melee Dagger [Single Action] +7 (Agile, thrown 10 feet, versatile S), Damage 1d4+3 piercing
- Melee Fist [Single Action] +7 (Agile, Nonlethal), Damage 1d4+3 bludgeoning
- Ranged Thrown bottle [Single Action] +5 (range 10 ft), Damage 1d6+3 bludgeoning
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