Zoog
A small, furtive woodland terror with a tentacle-fringed maw, its claws able to rend even creatures that shouldn't be touchable.
Zoogs are small, furtive woodland creatures with tentacle-fringed maws, scurrying through the canopy in search of prey they can bleed and devour.
In play
Primal Innate Spells DC 17
- Cantrips (2nd) Detect Magic
- 2nd Speak with Animals (at will)
Otherworldly Touch A zoog's claw Strike can damage incorporeal creatures, as if they were enhanced by a ghost touch property rune.
Level 1
Perception +7 · Senses darkvision, scent (imprecise) 60 feet, spell sight · Languages Aklo, Common · Skills Acrobatics +6, Occultism +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -1 | +3 | +3 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +6 | +6 | +5 |
HP 20
Speed 25 feet, climb 25 feet
Actions
- Melee Jaws [Single Action] +8 (Finesse), Damage 1d8+1 piercing plus 1d4 persistent bleed
- Melee Claw [Single Action] +8 (Agile, Finesse, Magical), Damage 1d6+1 slashing
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