Zombie Mammoth
A mountain of rotting flesh tramples without pain or hesitation, and even severing its trunk leaves a grasping horror still crawling.
A zombie mammoth is a mountain of rotting flesh and shattered tusks, lurching forward on the strength of foul necromancy long after its heart has gone still. It crushes and tramples without pain, hunger, or hesitation.
In play
Severed Trunk When the zombie mammoth is hit by a critical hit that deals slashing damage, the mammoth's trunk is severed from its body. Any creature grabbed or restrained with the trunk is released, and the mammoth loses its trunk Strike and Greater Constrict. The trunk slithers across the battlefield, still animated, and acts in initiative right after the mammoth. It retains Greater Constrict and trunk Strikes but can't use tusk Strikes, foot Strikes, or Shambling Trample.
Level 11
Perception +17 · Senses darkvision · Skills Athletics +24
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +0 | +5 | -5 | +2 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +22 | +15 | +19 |
HP 290 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses positive 10, slashing 10
Speed 45 feet
Actions
- Melee Tusk [Single Action] +24 (reach 15 ft), Damage 3d10+13 piercing
- Melee Trunk [Single Action] +24 (reach 15 ft), Damage 2d10+7 bludgeoning plus
- Melee Foot [Single Action] +24 (reach 10 ft), Damage 2d10+13 bludgeoning